Beyond Imagination
A downloadable game
A pre-alpha demo of a multi-player party roguelike adventure with procedural upgrades that tailor to the way you play in real-time!
Explore a procedurally-generated dungeon with up to four players as you fight hordes of enemies and defeat the darkness corrupting the Sleepy Gardens, a world that exists within the four kids' imagination.
This build of Beyond Imagination was created as a university project over the course of one semester.
Unlock new powers based on how you play!
Beyond Imagination uses a unique upgrade system to consistently provide players with new powers that are best suited to their play styles. Want to rush in guns blazing? Your powers are going to be the strongest offense on the team. Like playing support? AOE pools and targeted heals are in your future. No sifting through menus required—the game just knows.
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Install Instructions
Download and extract the zip file into your favorite directory.
Controls
Mouse + Keyboard
Move — WASD
Move cursor — Mouse / Arrow Keys
Melee attack — Left Click / E
Use Imagination Power — Right Click / R
Toggle Imagination Power — Spacebar
Charge Imagination — Hold F
Gamepad
Move — Right Joystick
Move cursor — Left Joystick
Melee attack — Right Face Button (B on Xbox)
Use Imagination Power — Right Trigger / Bottom Face Button (A on Xbox)
Toggle Imagination Power — Bumper
Charge Imagination — Left Trigger
Credits
Satchel Quinn — Game Director, Programmer, Marketing
Jimmy Benites — Lead Environment Artist, Project Manager
Joshua Weinberg — Narrative Designer, Music, Marketing
Nicholas Seccondro — Animator, Character Designer, Concept Art
William Martone — Concept Art
Michael Mejia — Character Designer, Material Designer
Julian Quinn — VFX Artist
Jelani Haynes-Prescott — Design Architect
Reginald Williams — Ability Designer
Ethan Lupinski — Gameplay Concept Artist
Matthew Kataryniak — Procedural Generation Programmer
Ankit Mittal — Secret Feature Developer
Status | In development |
Author | satchelquinn |
Genre | Action, Adventure |
Made with | Blender, Adobe Photoshop, Substance Painter & designer, Maya, Unreal Engine |
Tags | Multiplayer, party-game, Procedural Generation, Roguelike, Top-Down |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Links | Twitter/X |
Download
Click download now to get access to the following files:
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